Aderptus Brostates

For Deathwatch Squad Derpicus


    Character Creation Guidelines

    Share

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Character Creation Guidelines

    Post by Valdepravus on Thu Nov 05, 2015 4:45 pm

    Points Buy system or dice rolls for stats.

    Roll all numbers then assign to stats.  One Re-roll allowed.

    25,000 XP for Character (Remember 13,000 of this comes pre-spent just by being a Marine)
    30 Renown

    No Limit on specialties or advanced specialties.

    IMPORTANT:  IF you want to do something not in the books, make a post here about it, and we can work out rules for it, such as Centurion Armor.


    Last edited by Valdepravus on Fri Nov 06, 2015 3:05 am; edited 4 times in total

    Crowen

    Posts : 122
    Join date : 2015-11-05

    Character sheet
    Name: Damien
    Chapter: Dark Angels
    Specialties: Tactical

    Re: Character Creation Guidelines

    Post by Crowen on Fri Nov 06, 2015 12:26 am

    So basicly we get 12,000 points to spend.

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Fri Nov 06, 2015 12:47 am

    Correct

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Sun Nov 08, 2015 9:49 pm

    Question:
    1.What Rank do our characters start at?

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Sun Nov 08, 2015 11:25 pm

    There is a chart at the beginning of chapter 2 i believe, but that much xp gives you enough to JUST barely be into Rank 4. Be advised you must spend enough xp on each rank to reach the next threshold. For example, you need to spend a total of 4000 xp on rank 1 advances before you can buy rank 2 advances.

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Sun Nov 08, 2015 11:26 pm

    Sorry if I sound overly-formal....I'm at work

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Mon Nov 09, 2015 6:59 am

    Thanks!

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Tue Nov 10, 2015 6:34 pm

    Concern / Question:
    is the Starting Talent: Ambidextrous equate to the Ambidextrous located on page 113 Core book. I wanted to take the Two-Weapon talent and I was reading up on how to use it, it stresses that I suffer a -20 to hit with my "off hand" unless I have pair Ambidexterity with the Two-Weapon talent in which then I only suffer a -10. I am confused as to why the book stresses so much why I need a talent I already have, unless I don't have "True Ambidexterity" (If that's the case, where in the Core book is that talent located for purchase with EXP).

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Tue Nov 10, 2015 6:44 pm

    You do have true ambidextrous. It stresses this because deathwatch is actually just one core of a multi-core set, most of which deal in human characters that do NOT start with ambidextrous, thus it specifies.

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Tue Nov 10, 2015 7:05 pm

    Thanks!

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Tue Nov 10, 2015 7:10 pm

    No problem!

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Wed Nov 11, 2015 9:49 am

    Can anyone elaborate on the Power Armor 'AP'? Also, the Forum's character sheet (On the stats portion) has "score","Bonus", and "Advances", I need a bit more information on that as well please.

    *Figured out the Bonus is probably from power armor?


    Last edited by CptnCancer on Wed Nov 11, 2015 10:10 am; edited 1 time in total (Reason for editing : Figuring it out)

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Wed Nov 11, 2015 10:11 am

    Ap is usually in the format of 8/11 or some such. This means that the ap of the body is 11, and 8 everywhere else.

    Your stats score is your basic stat which is calculated with 30 + either the points you spend or value you rolled depending on which type of character generation you used.

    Bonuses are applied through various means, for example tour power armor grants you a +20 strength bonus.

    Advances are to keep track of how many times you have spent xp to raise a stat, which you can do 5 times.

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Wed Nov 11, 2015 11:53 am

    Valdepravus wrote:Advances are to keep track of how many times you have spent xp to raise a stat, which you can do 5 times.

    Does that mean I can only raise a maximum of 5 times, for all 9 stats, or is it 5 times per stat?

    *I have scanned the book again for any reference and haven't seen any mention of limitations, the only thing that looks like a cap is the "expert" category (Reference page 57 Core Book)

    Crowen

    Posts : 122
    Join date : 2015-11-05

    Character sheet
    Name: Damien
    Chapter: Dark Angels
    Specialties: Tactical

    Re: Character Creation Guidelines

    Post by Crowen on Wed Nov 11, 2015 1:28 pm

    Each stat can be upgraded 5 times. The cost of which is determined by your class.

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Wed Nov 11, 2015 4:49 pm

    5 per stat, that expert category being the limot

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Wed Nov 11, 2015 5:04 pm

    Thanks, I appreciate you guy's help so much

    Crowen

    Posts : 122
    Join date : 2015-11-05

    Character sheet
    Name: Damien
    Chapter: Dark Angels
    Specialties: Tactical

    Re: Character Creation Guidelines

    Post by Crowen on Fri Nov 13, 2015 12:52 am

    So I was looking at your character sheet captain and I noticed you spent a LOT on advances. And while I'm not here to tell you how to make your character I wouldn't suggest spending that many points in stats. Especially on a character like yours. Skills and traits will go much further. Medicae (or however you spell that) in perticular is one you will want to max out.

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Fri Nov 13, 2015 5:38 pm

    I have been thinking about that. Considering this is my first time playing anything in the realm of WH or Deathwatch I've been a little tentative about my character. I appreciate your input and I do apologize for my turtle-esque pace.

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Fri Nov 13, 2015 5:44 pm

    It's all good, gives me time to finish designing Adams centurian armor from the ground up

    CptnCancer

    Posts : 24
    Join date : 2015-11-08

    Character sheet
    Name: Ravn
    Chapter: Space Wolves
    Specialties: Assualt

    Re: Character Creation Guidelines

    Post by CptnCancer on Fri Nov 13, 2015 5:55 pm

    Update: I remember as to why I do not have maxed Medicae. It is technically impossible, with the 25,000 Exp awarded to build my character and having picked assault (because it is impossible to be space wolf and apothecary). I was able to Rank my character up to Rank 4. Just barely high enough to achieve Wolf Priest.

    What I am trying to say: Medicae is only obtainable after I have Wolf Priest status, I obtain Basic Medicae for being a Wolf Priest but have 0 EXP to spend on Rank 4 ablities (which includes Wolf Priest talents / skills).

    Valdepravus
    Admin

    Posts : 166
    Join date : 2015-11-05

    Character sheet
    Name: Valen
    Chapter: Salamander
    Specialties: Tech-Marine

    Re: Character Creation Guidelines

    Post by Valdepravus on Fri Nov 13, 2015 6:08 pm

    Sounds like a sound analysis to me

    Crowen

    Posts : 122
    Join date : 2015-11-05

    Character sheet
    Name: Damien
    Chapter: Dark Angels
    Specialties: Tactical

    Re: Character Creation Guidelines

    Post by Crowen on Fri Nov 13, 2015 6:36 pm

    Yah I noticed that when I looked at the wolf priest.

    Crowen

    Posts : 122
    Join date : 2015-11-05

    Character sheet
    Name: Damien
    Chapter: Dark Angels
    Specialties: Tactical

    Re: Character Creation Guidelines

    Post by Crowen on Fri Nov 13, 2015 6:40 pm

    I suggest only really upgrading fellowship, intelligence, and toughness right now. Seeing as you are a secondary fighter but a primary support. That being said you are an assault marine base so weapon skill is always nice.
    avatar
    Vevrain

    Posts : 11
    Join date : 2017-03-19

    Character sheet
    Name: Exo-37695: Buckles
    Chapter: Forge World
    Specialties: Tech Priest

    Re: Character Creation Guidelines

    Post by Vevrain on Sun Mar 19, 2017 9:58 am

    So, we're using standard requisition rules for non-signature wargear?

    Sponsored content

    Re: Character Creation Guidelines

    Post by Sponsored content


      Current date/time is Sat Nov 18, 2017 11:10 pm